Using the Hardware Scaler for Performance and Efficiency

gpu-processing
Posted by Hak Matsuda and Dirk Dougherty, Android Developer Relations team If you develop a performance-intensive 3D game, you’re always loo...

RenderScript in the Android Support Library

rs-7-devices
style="border-radius: 6px;padding:0;margin:0;" /> The RenderScript Support Library lets you take advantage of the latest Render...


 
Copyright © 2014 | About - Sitemap - Contact - Privacy